UX/UI are two of the most important elements to any project. Having an incredible product without the UX/UI to match will turn that product into a one-time experience, instead of retaining and engaging each user for the long-run. Creating the best UX/UI not only requires a lot of research on past and current trends, but most importantly, it requires the knowledge, creativity, and gut instinct to predict where and how the boundaries should be pushed, in order to create products and experiences ahead of their time. Whether it’s a product, store, app, game, or website, the fundamentals of UX/UI is universal.

UX/UI are two of the most important elements for any project. Having an incredible product without the UX/UI to match will turn that product into a one-time experience, instead of retaining and engaging each user for the long-run. Creating the best UX/UI not only requires diligent research on past and current trends, but most importantly, it requires the knowledge, creativity, and gut instinct to predict where and how the boundaries should be pushed. Although each project will vary, the fundamentals of UX/UI are universal.


 
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Get ‘Em

Get ‘Em is a first of its kind, open-world free-roam full-fledged video game, specifically designed for mobile platforms. Its unique IP has led to other Get ‘Em branded products such as Get ‘Em AR, Get ‘Em Stickers, and the Get ‘Em Graphic Novel, as well as spin-off games.


Hover Dog 2D/3D

Hover Dog 2D/3D are spin-off games based off the Get ‘Em brand/IP. In the ever-evolving app store(s), having fast-casual games is a must!


Interactive Résumé

An interactive résumé allows anyone to showcase their work, talent, and information with a unique branded experience. As the world continues to be more and more digital, interactive résumés will soon become the norm.


Websites

It’s imperative for a website to really connect with each visitor, while still being custom-tailored to each client.


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MedMen: The Game